5 fatos fáceis sobre 33 Immortals Gameplay Descrito
5 fatos fáceis sobre 33 Immortals Gameplay Descrito
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I spent a large chunk of my time with the game on the first available map, Hell. Entering Purgatory, the second map, requires special keys that can only be obtained by progressing far enough with the final boss battle in Hell (a three-headed Lucifer). While I managed to snag some keys, not many players from the review session were available to join whenever I entered this new world and usually ended up dying almost immediately due to the much higher tier of enemies and horde numbers.
is the options menu, with no settings available for tweaking the graphics. The title has meager system requirements that only wants a dual-core CPU and a GPU with 2GB VRAM; it’s something you’ll be able to easily install and enjoy even on decade-old hardware.
This game is a work in progress. It may or may not change over time or release as a final product. Purchase only if you are comfortable with the current state of the unfinished game.
With dozens of players on screen doing their own thing to help the anti-divine cause, the chaos is the addicting element of
Considering the tenacity of roguelike enjoyers, having only two maps available at launch may end up being a major drawback for those who beat the two bosses within the first week, if I’m being conservative.
This is a large-scale cooperative dungeon diver roguelike, all streamlined for accessibility so that you can enjoy the best parts of a typical raid experience without much of the setup.
To stand a chance, you must farm monsters immediately. They drop dust, which fills your Dust Bubble and can be deposited at Dust Shrines to upgrade Attack, Vitality, or Empathy. Scattered across the map are Torture Chambers, high-risk combat trials with valuable loot—two Relic chests, one always open one requiring a key—that are limited to six players at a time.
The randomized progression of finidng Perks and the right Relics—though you can reroll those you find—means that some runs feel amazing, while others leave you underpowered and doomed before the final fight even begins.
, the “cozy management game about dying” that went on to sell millions since 2020. If you follow the studio’s 33 Immortals Gameplay history though, you’ll see it jumping between multiple genres over the years, and its latest project, 33 Immortals
But I liked the vibe The Dark Woods area offers, letting me recover a bit from the hectic Inferno, and interact with these characters to help the story of 33 Immortals
That also means you can join an open game at any time – there are more than enough enemies around should I just want a quick “pick-up and raid” session to earn some Shards to spend on cosmetics and Perks in The Dark Woods, your home base on this adventure. Having a constant flow of Souls in and out Inferno also fits nicely within the narrative of 33 Immortals
Unfortunately, I can’t judge the game based on promised features. Thankfully, this multiplayer twist on the roguelike genre is enough of a draw alone for me to recommend 33 Immortals.
Vu notre temps imparti relativement court, nous n’avons toutefois pas pu explorer plus avant cette partie do la progression. Il faudra donc creuser plus profondfoiment la question dans sa version early access disponible dès aujourd’hui.
I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.